Marquette University

Department of Mathematics, Statistics and Computer Science

Wim Ruitenburg's Fall 2003 MATH025.1001, 0827


The Games of Nim and Hex

We are familiar with all kinds of board games and the like. Chess, checkers, go, and similar games are examples of two-player games with `full information.' Both players can see the full game situation, contrary to many card games where we may not know the hand of cards held by the other player(s). Below are two examples of two-player games with `full information' where one of the players must win. This must be so because both games are finite, and because each outcome is either a winning situation for player one, or a winning situation for player two.

Last updated: September 2003
Comments & suggestions: wimr@mscs.mu.edu